This is a parody dating simulator visual novel about getting isekai’d into a fantasy world to date monsters and a wizard. This might sound great on paper, but some guy has cursed you, and the dialogue choices are random… Pick from a variety of thoughts, both negative and positive, to weigh the odds in your favor! Try to think about their personality, as well as potentially ‘genre tropes’, when deciding what options to pick, sometimes it might be surprising. Press Spacebar or left click to progress text. Click on thoughts to select them. The value of the thoughts must equal zero (you need negative to balance out the positive! Its like Stellaris empire customisation, but for dating. yeah.) This is a fairly short game, with an ending for each character. Each choice has a number of outcomes too, with unique dialogue. This was made in about a week for the GMTK Slow Jam 2022, with the theme of ‘Roll of the Dice’. It is several of the participants first major project! Enjoy  :D

This game has no sound! We recommend putting on some lo-fi or other smooth jazz to play along to :)

Credits: Programming: Jacob Bradford, Avery Butt, Connor Couch-Gonzalez 

Writing; Vicky: Connor Couch-Gonzalez Glinx: Jacob Bradford Lev and Lichie: Avery Butt Concept and design: Tally Summers Art: 

Hannah Goodliff @hgoodliff


VERSION 1.1: Can now click to fully display lines of text, fixed some grammar.

(WARNING: Sexual themes and some explicit language)

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorJacob
GenreVisual Novel
Made withUnity
TagsDating Sim, Fantasy, Parody

Comments

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(+1)

I  would recommend making a setting for text speed or making it so first click does not result in the dialogue to go to the next even though it's not finished yet.... because it's kinda slow? Maybe I'm just a fast reader but I find myself getting impatient with the current speed of the dialogue and it would be better if we could somehow adjust the speed or  just make it so it doesnt automatically continue to the next dialogue through a click when it hasnt finished writing out yet

Ah yeah, my bad. Forgot to add that in :(